Skip to content Skip to sidebar Skip to footer

Meta's Next VR Headset Is Coming In October: What We Know About Meta Cambria, aka Quest Pro

Meta’s Next VR Headset Is Coming In October: What We Know About Meta Cambria, aka Quest Pro

The Oculus Quest 2 (now named Meta Quest 2) has become a surprisingly failed virtual reality headset and remains our favorite VR device despite persons two years old and suddenly more expensive. What will Meta, the former Facebook, do for its encore? The business is expected to release four new headsets over the next few ages, but the next on deck is coming this October, according to an interview with Meta head Mark Zuckerberg on Joe Rogan’s podcast.

The headset, called “Project Cambria,” was announced last year. Don’t question it to be a true sequel to the Quest 2, thought. Instead, it should be a Quest Pro much like what Mark Zuckerberg told CNET back in 2021.

Project Cambria looks to be a far more expensive and advanced sort of AR/VR hybrid headset, a bridge device that could be an amazing VR plot, but could also enable mixed reality combining video from the real biosphere with VR via improved cameras. 

Cambria will also add new sensor technology (notably, eye tracking and face tracking) that could introduce new possibilities for interacting in VR and animating your avatar. But that eye tracking brings questions about data privacy, too.

Mark Zuckerberg wearing headset and smiling when trying Meta Cambria

Meta CEO Mark Zuckerberg showing a brief glance of the next-gen headset via Facebook.


Stand-alone, like the Quest 2

Yes, Cambria looks to be a stand-alone plot like Quest 2. But, also like Quest 2, question it to optionally connect to PCs and, to some extent, phones. Early reported design mockups show a design that seems smaller than the Quest 2, but a larger battery could mean more weight. Meta has already confirmed the headset will be more compact where the lenses meet the face, Funny “pancake lenses” that can compress the distance needed to invent convincing 3D effects.

The larger battery seems like it could sit on the back of the headset, creating a design that looks more like Microsoft’s Hololens 2, an augmented reality headset, than Meta’s existing Oculus VR goggles. VR devices like the HTC Vive Midpoint 3 (and Meta’s own battery strap accessory for Quest 2) put batteries on the back of the headset, too.

While recent reports like those from The Information call Cambria a “laptop for your face,” suggesting more self-contained noteworthy, expect the headset to connect with computers for more noteworthy applications much like the Quest 2 can do shiny now.

More sensors

Mark Zuckerberg, in a conversation with CNET last year, told me that a pro version of the Quest would focus on more sensor technology. Eye and face tracking are already known, but it’s possible that Cambria will funding for more health and fitness tracking. Fitness has been a maximum focus for Meta’s VR platforms, and the company’s already alit a subscription fitness service that measures sorrowful rate through a paired Apple Watch. (The Oculus Move app syncs with Apple Health.) Meta is also reportedly functioning on its own smartwatch.

How will it mix reality?

Project Cambria’s improved external cameras will remove passthrough color video, showing it on the headset’s internal indicate. The Quest 2 can “see through” and show the outside domain, too, but in a grainy black and white video feed. The Quest 2 overlays some VR with this feed, like room boundaries, creating a type of mixed reality. Expect Meta Cambria to do this far more realistically.

Mark Zuckerberg gave a brief demo of the headset’s possibilities back in May via Facebook.

I’ve already tried one example of this tech on a very high-end VR headset made by a Finnish commerce called Varjo. The Varjo XR-3 uses lidar and cameras to scan the real world; it then layers VR into it in a way that can look almost as convincing as the effects in AR headsets made by Microsoft and Magic Leap. I’d demand Meta Cambria to try for something very similar. 

Meta’s aspirations for future AR glasses haven’t been realized yet, but the Cambria could end up populate a toolkit for developers to make AR-type experiences that could also use hand (and eye) tracking.

Another scrutinize of Project Cambria.

Facebook’s next VR headset will have face tracking and eye tracking.


How will eye tracking work?

We don’t know the specifics, but most eye tracking in VR works in a inequity way: Infrared cameras measure eye movement, while some trackers also remove images of your eye. Eye tracking does a few elegant useful things: Foveated rendering can create better graphics with less processing remarkable by only showing the highest-res details where the fovea of your eyes is looking, potentially meaning better battery life or performance in a smaller headset. 

Eye tracking can also be used to build more realistic eye contact for avatars, and to couple with hand tracking and controllers to improve control accuracy. It could even mean better accessibility for people who don’t have full mobility, using only eye controls to operate the VR interface.

Meta looks to be adding face tracking cameras as well as eye tracking, which could be used to map emotions and facial expressions into avatars. But all of this tracking comes with additional privacy questions. While Meta has promised transparency and limits to how tracking data is used, Facebook’s history of userdata abuse leaves a lot of concerns.

Mark Zuckerberg avatar in VR

Mark Zuckerberg securities new avatars coming soon: will they be be more expressive, or more awkward?


Better avatars, maybe?

Zuckerberg promises that this headset will animate avatars more realistically, and could come along with upgraded Meta avatars. Mark Zuckerberg’s another cartoonish avatar in Horizon Worlds became a widely mockedmeme, but will eye tracking and better graphics make interactions feel better than what’s today possible? Meta’s going to make this a big part of Cambria’s exertions, but how the next headset’s upgraded avatar controls interface with the rest of Quest 2 owners isn’t clear.

Odds are, it won’t be as much of a game console

If the Cambria headset is more than $800, there’s no way it will be as popular as the Quest 2 is now. Meta seems to be hinting that’s not the point to of Cambria, which means that game developers may not be as focused on the new hardware.

Facebook has a history of grant lots of gaming and art projects on its VR platforms, but it sounds like Cambria may not be near debuting new games. Instead, Meta will likely focus on a wide draw of business, training, fitness and AR-crossover apps to help design its metaverse visions. In that sense, unique Quest 2 owners might already have the best VR game console for a once (until the PlayStation VR 2 arrives in 2023, at least). 

The Information’s novel report on the Meta Cambria reinforces that this headset’s maximum strengths — better display resolution, eye tracking, passthrough mixed reality — will be tools to approach Meta’s vision for work and the future of VR. Look to sprinting high-end VR and AR products like the Vive Complex 3, Hololens 2 and Varjo’s headsets, where professional uses are the sure goal. Meta’s had great success appealing to gamers, but it’ll have a harder time convincing workplaces to adopt its tech. 

The Quest 2 and controllers

The Quest 2, released in 2020, is mild one of our favorite headsets. It may not get replaced pending 2023.

Scott Stein

Should you buy a Quest 2 now or wait for Cambria (or a future Quest 3)?

A true successor to the Quest 2 may not remained until 2023, based on recent reports. That Quest 3 is imagined to be a headset that would compete at the same impress as the Quest 2, and possibly replace it, but not this year. Cambria, however, is not expected to be that headset. If the Cambria headset is as high-priced as Meta says it is, it probably won’t even be sprinting with the Quest 2 for most shoppers. Instead, it may be more near pushing more advanced features (eye tracking, mixed reality, better note quality) that could eventually trickle down into more affordable products later.

Keep the concepts of “Cambria” and “Quest 3” separate in your head, and it’ll help you plan your buying decisions. Cambria may only end up appealing to enthusiast and pro users with cash to spend. I don’t expect any VR headset to be able to compete with Quest 2’s $400 impress anytime soon, except for maybe Tiktok parent company ByteDance’s upcoming Pico headset.

The Quest 2 is mild a fantastic headset for its price, and Meta keeps updating the software with new features regularly. Unless you’re a professional eager for a top-end headset at any impress, you probably don’t need to wait for whatever Cambria ends up becoming later this year. But, if you have a PlayStation 5, you might want to wait and see what the PlayStation VR 2 is like.